Contract: The Tufo Monster

Overview

Contract: The Tufo Monster is a Blood and Wine witcher contract in Sansretour Marsh. It starts from the notice board in Flovive or with Jean-Christophe de Bourbeau at Tufo, northeast of the village. The pompous owner complains of noises from below and missing workers, and hands Geralt the key to his cellar.

The cellar

The monster only stirs at night, so meditate until dark if needed. After tremors shake the cellar, a cracked wall can be broken with Aard. Behind it, tunnels crawl with kikimores and their eggs; burning the eggs with Igni earns a bonus. Back upstairs, Jean-Christophe and his wife, Andrée de Bourbeau, are waiting. She tells Geralt where the worker Jean-Luc went missing.

Following the tracks

The clues show that Jean-Luc and Andrée were having a picnic rather than working. Their footprints split: hers lead back to the estate, his lead to blood and monster tracks. Enough clues let Geralt identify a shaelmaar. The trail runs into the Owl Eye Grottos, which Geralt also visits during Scavenger Hunt: Grandmaster Ursine Gear.

The monster

To lure the beast out, Geralt makes shaelmaar bait, which needs fresh human blood. The only fresh corpse is Jean-Luc’s, and his silver pendant lies beside him. After placing the bait, the Monster of Tufo appears at once. Like all shaelmaars, it is blind and hunts by sound, and Aard can make it crash into walls, though it recovers faster than most. Killing it counts as a Proof of Valor for There Can Be Only One.

The pendant

  • Give it to Jean-Christophe before collecting the fee, exposing the affair. He throws his wife out.
  • Give it to Andrée, who sits in front of the small red house, keeping her secret. This pays more and counts as a Proof of Compassion.

When told the monster is dead, Jean-Christophe finally has something nice to say about Geralt and pays the fee.

Walkthrough

  1. Take the notice in Flovive or talk to Jean-Christophe de Bourbeau at Tufo.
  2. Enter the cellar at night, break the cracked wall with Aard and burn the kikimore eggs.
  3. Talk to the de Bourbeaus.
  4. Investigate where Jean-Luc went missing and follow his tracks to the Owl Eye Grottos.
  5. Take blood from Jean-Luc’s body, pick up his pendant and make shaelmaar bait.
  6. Place the bait and kill the Monster of Tufo.
  7. Give the pendant to one of the de Bourbeaus and collect the fee.

Quest Consequences & Choices

Giving the pendant to Jean-Christophe exposes Andree’s affair and he throws her out. Giving it to Andree keeps it secret.

Involved characters

Involved monsters

Quest Type:
Rewards XP: 400 XP, plus 200 XP for the eggs and 50 or 200 XP for the pendant
Gold: 500 crowns, plus 100 crowns for the eggs and 100 or 120 crowns for the pendant
Loot: Shaelmaar trophy, Ami

weapons

Steel for humans, silver for monsters. Explore the craftsmanship, ancient runes, and legendary blades forged to survive the path.

monster

From bloodthirsty vampires in the shadows of Toussaint to ancient leshens guarding primeval forests. Study their weaknesses before the hunt.

characters

Witchers, sorceresses, kings, and bards. Uncover the complex histories, alliances, and fates of those who shape the Continent.

armor

Grandmaster gear from the schools of the Wolf, Cat, and Bear. Discover the protection and hidden powers of legendary witcher armor.