Redania’s Most Wanted

Overview

Redania’s Most Wanted is a secondary quest in The Witcher 3: Wild Hunt and one of the three “assassins’ quests” connected to Reason of State, with A Deadly Plot and An Eye for an Eye. This one can fail without locking out Reason of State. It is set at Est Tayiar, Philippa Eilhart‘s old lair near Oxenfurt, and it fails if not completed before The Isle of Mists.

Into the lair

The witch hunters at Est Tayiar resent Geralt, since many of their own died trying to get in, but hand over the plate key. It opens the forcefield at the entrance. A weak wall nearby hides the Feline silver sword diagram.

The lair is a chain of portals powered by crystal cells. Aard charges a cell and wakes a portal. Along the way are nekker warriors, and a frightened survivor who clings to a power cell and will only give it up to Axii or a fistfight. A chest holds a letter to Philippa. Another cell is carried by nekkers on a lower path.

Philippa’s room

At the bottom, a fire elemental guards the way. Beyond it is Philippa’s room, with a broken megascope and a polished crystal by the right-hand column. It does not glow in Witcher Senses, so look carefully. A last portal to the right of the arrival point takes Geralt back to the start.

Who gets the crystal?

Outside, the witch hunters demand the crystal. Give it to them and they claim the credit, so Radovid does not pay Geralt. Refuse and you must fight them. You can then show the crystal to Triss or Yennefer first to see what it holds, and still hand it to Radovid afterwards for payment.

Walkthrough

  1. Get the plate key from the witch hunters at Est Tayiar.
  2. Place the plate by the forcefield and enter the left portal.
  3. Kill the nekkers and charge the power cell with Aard.
  4. Get the second power cell from the survivor with Axii or a fistfight and activate the next portal.
  5. Take the lower path for the third cell and activate the portal.
  6. Kill the fire elemental and find the polished crystal in Philippa’s room.
  7. Use the portal to the right of the last one to return to the entrance.
  8. Give the crystal to the witch hunters, or fight them and take it to Radovid (optionally via Triss or Yennefer).

Quest Consequences & Choices

Radovid only pays if Geralt brings him the crystal himself.

Involved characters

Involved monsters

Quest Type:
Rewards XP: 170 XP in total (50 XP if you give the crystal to the witch hunters)
Gold: 135 crowns if you give the crystal to Radovid
Loot: Diagram: Feline silver sword (behind a weak wall)
Location:

weapons

Steel for humans, silver for monsters. Explore the craftsmanship, ancient runes, and legendary blades forged to survive the path.

monster

From bloodthirsty vampires in the shadows of Toussaint to ancient leshens guarding primeval forests. Study their weaknesses before the hunt.

characters

Witchers, sorceresses, kings, and bards. Uncover the complex histories, alliances, and fates of those who shape the Continent.

armor

Grandmaster gear from the schools of the Wolf, Cat, and Bear. Discover the protection and hidden powers of legendary witcher armor.