Suspicious Shakedown

Overview

Suspicious Shakedown is an unmarked secondary quest in The Witcher 3: Wild Hunt, available after Pyres of Novigrad. It takes place in an alley behind a house just north of the Rosemary and Thyme in Novigrad, almost directly north of the Gate of the Hierarch signpost.

What happens

Behind a door in the alley, bandits are threatening a merchant for money. They tell Geralt to move along. He can leave, in which case they take the money and let the merchant go. Or he can protect the merchant by threatening the bandits, which leads to a fight, or by using Axii to send them off.

Why it matters

The merchant runs a shop in Silverton. If Geralt walked away, the merchant refuses to trade with him from then on. If Geralt helped, he is happy to see the witcher and even mentions a discount, although prices do not actually change. This quest is also part of what triggers A Feast for Crows.

Walkthrough

  1. Complete Pyres of Novigrad.
  2. Go to the alley north of the Rosemary and Thyme and open the door.
  3. Protect the merchant by fighting the bandits or using Axii.

Quest Consequences & Choices

If Geralt leaves, the merchant will not trade with him later.

Involved characters

Involved monsters

Quest Type:
Rewards XP: 30 XP with Axii (Delusion level 1)

weapons

Steel for humans, silver for monsters. Explore the craftsmanship, ancient runes, and legendary blades forged to survive the path.

monster

From bloodthirsty vampires in the shadows of Toussaint to ancient leshens guarding primeval forests. Study their weaknesses before the hunt.

characters

Witchers, sorceresses, kings, and bards. Uncover the complex histories, alliances, and fates of those who shape the Continent.

armor

Grandmaster gear from the schools of the Wolf, Cat, and Bear. Discover the protection and hidden powers of legendary witcher armor.