A Portrait of the Witcher as an Old Man

Overview

A Portrait of the Witcher as an Old Man is a Blood and Wine secondary quest that starts in the market south of the Gran’place in Beauclair. A painter among the easels comments on Geralt’s striking looks and asks him to be his model.

Waiting for the light

The painter only works when the light is right, so meet him near the Beauclair Palace signpost between 10 in the morning and 2 in the afternoon. On the ride out he chatters about his cat, which he claims also paints. At the first spot, his paints have gone missing. Clues by a bush and along the path lead down the hill into a cave, where Geralt kills some nekkers and recovers the paints.

The sitting

At a new spot, Geralt picks a pose: on horseback, standing with a sword, or lying down. Hours pass. As the painter muses about adding a griffin, a real one swoops in. Kill it rather than flee: running away fails the quest, and the painter dies. The griffin’s body holds a Toussaint Ducal Guardsman’s steel sword. Afterward, Geralt decides whether the griffin goes into the picture, receives 300 crowns, and is told to come back in a day.

The finished work

A day later, a crowd has gathered around the easel in the market, and the painter has taken some artistic liberties. Geralt can buy the portrait for 1,000 crowns or come back for it later. Buying it counts as a Proof of Generosity for There Can Be Only One.

Walkthrough

  1. Talk to the painter in the market south of the Gran’place.
  2. Meet him near the Beauclair Palace signpost between 10:00 and 14:00 and ride with him.
  3. Follow the clues to the cave, kill the nekkers and recover the paints.
  4. Ride to the new spot and choose a pose.
  5. Kill the griffin and loot its body.
  6. Return to the market a day later to see the painting and decide whether to buy it.

Quest Consequences & Choices

Buying the painting counts as a Proof of Generosity for There Can Be Only One. Fleeing from the griffin fails the quest.

Involved characters

Involved monsters

Quest Type:
Rewards XP: 500 XP
Gold: 300 crowns
Loot: Toussaint Ducal Guardsman’s steel sword from the griffin; the portrait of Geralt for 1,000 crowns (optional)

weapons

Steel for humans, silver for monsters. Explore the craftsmanship, ancient runes, and legendary blades forged to survive the path.

monster

From bloodthirsty vampires in the shadows of Toussaint to ancient leshens guarding primeval forests. Study their weaknesses before the hunt.

characters

Witchers, sorceresses, kings, and bards. Uncover the complex histories, alliances, and fates of those who shape the Continent.

armor

Grandmaster gear from the schools of the Wolf, Cat, and Bear. Discover the protection and hidden powers of legendary witcher armor.