Rose on a Red Field

Overview

Rose on a Red Field is a secondary quest in Hearts of Stone. As Geralt leaves the Garin Estate during Evil’s Soft First Touches, Adela, one of Olgierd’s Wild Ones, stops him with a job: find out what happened to her friend Kluivert.

Bowdon

The village of Bowdon is overrun by ghouls. Once they are dead, Witcher Senses pick up the smell of chemicals. It leads to a house used for making fisstech, with a warning letter and footprints. The footprints lead to Kluivert’s body. Other tracks behind the fence lead to hoofprints in the center of the village, and from there out of town past a marsh with drowned dead.

The Fallen Knights

The trail ends at a bandit camp of Fallen Knights, remnants of the Order of the Flaming Rose. A letter on a wagon reveals their hiding place. Two knights guard the entrance: fight them, pay them off, or use Axii. Inside, their leader Ulrich recognizes Geralt as the man who killed Jacques de Aldersberg, the Grand Master of the Order in the first Witcher game, and orders his men to attack.

Reward

Afterwards, Adela is at The Alchemy in Oxenfurt. Geralt can tell her who killed Kluivert or just collect his pay.

Walkthrough

  1. Talk to Adela as you leave the Garin Estate.
  2. Clear the ghouls in Bowdon and follow the chemical smell to the fisstech house.
  3. Follow the footprints to Kluivert’s body, then the other tracks and hoofprints out of town.
  4. Read the letter on the wagon at the Fallen Knights’ camp.
  5. Deal with the two guards and enter the hideout.
  6. Defeat Ulrich and his knights.
  7. Return to Adela at The Alchemy.

Quest Consequences & Choices

Involved characters

Involved monsters

Quest Type:
Rewards XP: 150 XP (+100 XP for the bribe or 35 XP for Axii)
Gold: 200 crowns (the bribe costs 1,000 crowns)

weapons

Steel for humans, silver for monsters. Explore the craftsmanship, ancient runes, and legendary blades forged to survive the path.

monster

From bloodthirsty vampires in the shadows of Toussaint to ancient leshens guarding primeval forests. Study their weaknesses before the hunt.

characters

Witchers, sorceresses, kings, and bards. Uncover the complex histories, alliances, and fates of those who shape the Continent.

armor

Grandmaster gear from the schools of the Wolf, Cat, and Bear. Discover the protection and hidden powers of legendary witcher armor.