Shock Therapy

Overview

Shock Therapy is a secondary quest in The Witcher 3: Wild Hunt, set at the druids’ grove of Gedyneith on Ard Skellig in the Skellige Isles.

The silent druid

At a cave entrance west of the Gedyneith signpost, a druid explains that his colleague Egill has suddenly gone mute. He suggests scaring or annoying him into speaking, as long as Egill is not harmed. Egill, the “taciturn druid”, answers any attempt at conversation with a rude gesture.

The cure

Witcher Senses reveal three tricks, and each one has to match what Egill is doing at the time:

  • When he is lying on his mat, use Aard on the pots.
  • When he is praying on the rock ledge, use Aard on the hornets’ nest.
  • When he is warming himself by the fire, put it out.

After the last trick Egill finally shouts at Geralt, then realizes he has broken his vow of silence. It was not an illness at all. He storms off to confront the other druid, who laughs about the joke and rewards Geralt with the Iorveth gwent card.

Walkthrough

  1. Talk to the druid at the cave west of the Gedyneith signpost.
  2. Find Egill, the taciturn druid.
  3. Aard the pots while he lies on his mat.
  4. Aard the hornets’ nest while he prays on the ledge.
  5. Put out the fire while he warms himself by it.
  6. Return to the druid in the cave.

Quest Consequences & Choices

Involved characters

Involved monsters

Quest Type:
Rewards XP: 75 XP
Loot: Iorveth gwent card
Location:

weapons

Steel for humans, silver for monsters. Explore the craftsmanship, ancient runes, and legendary blades forged to survive the path.

monster

From bloodthirsty vampires in the shadows of Toussaint to ancient leshens guarding primeval forests. Study their weaknesses before the hunt.

characters

Witchers, sorceresses, kings, and bards. Uncover the complex histories, alliances, and fates of those who shape the Continent.

armor

Grandmaster gear from the schools of the Wolf, Cat, and Bear. Discover the protection and hidden powers of legendary witcher armor.