It has been some time since CD Projekt Red and Fool’s Theory announced that the original 2007 Witcher game is being completely rebuilt from the ground up. Now, the first technical details are beginning to emerge regarding how the historic Temerian capital of Vizima will look and feel to modern audiences.
In stark contrast to the original game’s rigid, zone-segmented maps, the remake’s rendition of Vizima will be a completely seamless, living metropolis built entirely within Unreal Engine 5. The development team has heavily emphasized that the dark, gritty, and mature atmosphere of the original game will be strictly preserved. However, the implementation of modern technology will completely revolutionize how players explore the claustrophobic streets of the Temple Quarter, Lake Vizima, and the grand Royal Palace.
This project is shaping up to be the perfect entry point for newer fans who want to experience Geralt’s original journey before the next major multi-game saga begins.