Novigrad, Closed City

Overview

Novigrad, Closed City is a two-part secondary quest in The Witcher 3: Wild Hunt, set around Novigrad. It becomes available after A Matter of Life and Death, as the witch hunters step up their crackdown on mages. Newer versions of the game list the two parts separately as Novigrad, Closed City and Novigrad, Closed City II.

It belongs to a group of events showing the crackdown, such as guards demanding passes at the city gates. At one gate, a guard lets Geralt through and whispers greetings from Sigi Reuven, that is Dijkstra.

Part I: three keys

Three people each hold a key to the same safe, and Geralt can meet them in any order.

  • Lussi calls for help on St. Gregory’s Bridge, claiming her house is haunted. It is a trap: two witch hunters are waiting. Afterward she makes amends with a key.
  • Wallter is banging on a door in the alley behind Crippled Kate’s with witch hunters closing in. Save him and he hands over his key, or take it from his body.
  • Fritz lives in the second house east of Triss’ hideout, up a narrow stair between two buildings. He is already dead. Lighting the torch by the stairs on the upper floor opens a secret compartment with a letter, his key and the locked safe.

The warrants carried by the witch hunters explain where the other keys are. With all three, Geralt opens the safe and claims the treasure.

Part II: the bandits

Northwest of The Golden Sturgeon, near the Silverton fish market, three bandits ask Geralt to track a “companion” who came out of the sewers. Stay inside the marked area once you accept. The trail of boot prints, sewer slime and blood leads to a wounded witch hunter who burned the bandits’ fisstech.

Geralt can hand him over, for a payment in orens, or kill the bandits. If he saves the witch hunter, he can take him to Vilmerius Hospital or leave him to die as a “martyr for the Eternal Fire”.

Walkthrough

  1. Complete A Matter of Life and Death.
  2. Meet Lussi on St. Gregory’s Bridge, kill the witch hunters and take her key.
  3. Save Wallter behind Crippled Kate’s and take his key.
  4. Read the witch hunters’ warrant, then find Fritz’s house east of Triss’ hideout and light the upstairs torch to reveal the safe and his key.
  5. Open the safe with all three keys.
  6. Part II: talk to the bandits northwest of The Golden Sturgeon and follow the trail to the witch hunter.
  7. Leave him to the bandits, or kill them and decide whether to take him to Vilmerius Hospital.

Quest Consequences & Choices

Involved characters

Involved monsters

Quest Type:
Gold: Part II: 100 orens if Geralt sides with the bandits
Loot: Part I: Formula Nigredo and misc. treasure from the safe

weapons

Steel for humans, silver for monsters. Explore the craftsmanship, ancient runes, and legendary blades forged to survive the path.

monster

From bloodthirsty vampires in the shadows of Toussaint to ancient leshens guarding primeval forests. Study their weaknesses before the hunt.

characters

Witchers, sorceresses, kings, and bards. Uncover the complex histories, alliances, and fates of those who shape the Continent.

armor

Grandmaster gear from the schools of the Wolf, Cat, and Bear. Discover the protection and hidden powers of legendary witcher armor.