Races: Crow’s Perch

Overview

Races: Crow’s Perch is a racing quest in The Witcher 3: Wild Hunt, held at a crossroads west of Crow’s Perch and east of Blackbough in Velen. It starts from the “Horse Races” notice on the Crow’s Perch board. Talk to the race coordinator, Radko, to race.

The racers

  • Stuttering Mattko is the easiest and never has obstacles on the course. Beating him wins a racing saddle.
  • Iron-Arse Hans usually comes with an obstacle. Beating him wins saddlebags.
  • Black Bogdan is usually raced last. Beating him wins horse blinders.

Each win also doubles your wager and adds a bonus in crowns. Each race skips time to 11 pm, and a beaten racer cannot be raced again.

The course

Follow the black line on the minimap through part of Blackbough, round a sharp bend, over a bridge and down a straight to the finish. Missing checkpoints fails the race. Two obstacles can appear, one per race at most: loose barrels after the first bend (time slows down, so steer to the far right), and a log across the road after the bridge (Roach usually finds the gap on the left).

A known bug can hide the quest and Radko after The Isle of Mists. It fixes itself after the final main quest.

Walkthrough

  1. Read the Horse Races notice at Crow’s Perch.
  2. Talk to Radko at the crossroads west of Crow’s Perch.
  3. Race and beat Stuttering Mattko, Iron-Arse Hans and Black Bogdan.

Quest Consequences & Choices

Involved characters

Involved monsters

Quest Type:
Rewards XP: 25 XP per race
Gold: Double your wager per race, plus 20/30/40 crowns (90 in total)
Loot: Racing saddle, saddlebags, horse blinders

weapons

Steel for humans, silver for monsters. Explore the craftsmanship, ancient runes, and legendary blades forged to survive the path.

monster

From bloodthirsty vampires in the shadows of Toussaint to ancient leshens guarding primeval forests. Study their weaknesses before the hunt.

characters

Witchers, sorceresses, kings, and bards. Uncover the complex histories, alliances, and fates of those who shape the Continent.

armor

Grandmaster gear from the schools of the Wolf, Cat, and Bear. Discover the protection and hidden powers of legendary witcher armor.