Velen

Velen is what happens when two armies fight over a province and neither bothers to keep it. Flat, soggy country stretches south of the Pontar in every direction: reed-choked rivers, black bogs, thin birch and oak woods, muddy cart tracks and villages of grey timber huts with sagging thatch. Burned farms and fresh graves dot the fields, crows circle over the battlefields, and the gallows are so common that one of the first landmarks Geralt sees here is simply called the Hanged Man’s Tree. Along the roads stand weathered wooden shrines, some to the goddess Melitele, others to something far older and hungrier, often stained with blood. The sky is usually overcast. Nobody comes to Velen for the weather.

The game’s map sums the place up in one line: the former Temerian province has become a war-ravaged no man’s land. That nickname, No Man’s Land, is what everyone calls it now.

In The Witcher 3

Velen is the first big open region of the game and the setting for a large part of Act I. Nilfgaard’s armies have rolled over it, the Redanians have pulled back north, and the Temerian state has collapsed, so the real power on the ground is Phillip Strenger, the Bloody Baron, who rules from his hilltop fort with a band of ex-Temerian soldiers. Deserters, bandits and looters fill the gaps. Priests of the Eternal Fire and witch hunters drift in from Novigrad, while the peasants, starving and frightened, leave offerings for the Ladies of the Wood in the hope that someone, anyone, is listening.

Geralt arrives in The Nilfgaardian Connection, looking for traces of Ciri, and from there the story splits into two threads: the Baron’s missing family in Family Matters and the trail of the sorceress Keira Metz. Both end up in the swamps with the Crones, three ancient witches who rule the southern marshes and who once tried to hand Ciri over to the Wild Hunt.

Places in Velen

Monsters and work for a witcher

Every patch of water seems to have drowners in it, and the bogs add water hags, foglets and worse. Ghouls and rotfiends feed on the battlefields, wraiths haunt burned villages, and the notice boards in Crow’s Perch, Midcopse, Lindenvale and Downwarren are full of contracts, from a nightwraith in the Midcopse fields to a grave hag in the Lindenvale cemetery. Velen also has its own gwent circuit (the Baron himself is a keen player), fist fights, horse races near Crow’s Perch and plenty of guarded treasure.

Good to know

  • Velen borders Novigrad and Oxenfurt to the north, across the Pontar; the roads and ferries tie the two regions together, and later main quests move freely between them.
  • Several Velen side quests fail once you start The Isle of Mists, so it pays to clear the Baron and Keira storylines before then.
  • Many of your choices here (the spirit under the Whispering Hillock, the Baron’s family, Keira’s fate) echo much later in the game.

In the books

The province name comes from the game. In the novels the area is known through its capital, Gors Velen, and the nearby Thanedd Island with the Aretuza academy. Neither is part of the Velen you can explore in The Witcher 3, which covers only the war-torn northern stretch of the old province.

Part of

Places in this area

Witcher 3

Bald Mountain

Witcher 3

Benek

Witcher 3

Blackbough

Witcher 3

Boatmakers’ Hut

Witcher 3

Border Post

Witcher 3

Byways

Witcher 3

Claywich

Witcher 3

Crookback Bog

Witcher 3

Crow’s Perch

Witcher 3

Downwarren

Witcher 3

Ferry Station

Witcher 3

Frischlow

Witcher 3

Fyke Island

Witcher 3

Heatherton

Witcher 3

Honorton

Witcher 3

Keira Metz Cottage

Witcher 3

Lindenvale

Witcher 3

Lornruk

Witcher 3

Midcopse

Witcher 3

Mulbrydale

Characters at this location

Witcher 3

Albin Hart

Witcher 3

Allgod

Witcher 3

Gaetan

Witcher 3
Reinald portrait from The Witcher 3

Reinald

Witcher 3
Tavar Eggebracht portrait from The Witcher 3

Tavar Eggebracht

Witcher 3

Voytek

Monsters at this location

Witcher 1Witcher 3
Alghoul portrait from The Witcher 3

Alghoul

Witcher 3
Ancient Leshen portrait from The Witcher 3

Ancient Leshen

Witcher 2Witcher 3
Arachas portrait from The Witcher 3

Arachas

Witcher 1Witcher 3
Archespore portrait from The Witcher 3

Archespore

Witcher 3

Archgriffin

Witcher 3
Armored Arachas portrait from The Witcher 3

Armored Arachas

Witcher 3
Banshee portrait from The Witcher 3

Banshee

Witcher 1Witcher 3
Barghest portrait from The Witcher 3

Barghest

Witcher 1Witcher 3
Basilisk portrait from The Witcher 3

Basilisk

Witcher 3
Botchling portrait from The Witcher 3

Botchling

Witcher 1Witcher 3
Cockatrice portrait from The Witcher 3

Cockatrice

Witcher 1Witcher 3

Devourer

Other locations in the region

Witcher 3

Border Post

Witcher 3

Boatmakers’ Hut

Witcher 3

Ferry Station

Witcher 3

Byways

Witcher 3

Lornruk

Quests at this location

Side QuestWitcher 3

A Deadly Plot

Side QuestWitcher 3

A Dog’s Life

Side QuestWitcher 3

A Favor for a Friend

Side QuestWitcher 3

A Greedy God

Main QuestWitcher 3

A Princess in Distress

Side QuestWitcher 3

A Towerful of Mice

Side QuestWitcher 3

A Warm Welcome

Side QuestWitcher 3

An Eye for an Eye

Side QuestWitcher 3

An Invitation from Keira Metz

Main QuestWitcher 3

Bald Mountain

Side QuestWitcher 3

Bitter Harvest

Side QuestWitcher 3

Blood Ties

Weapons & armor found here

Witcher 2Witcher 3

Deireadh

Witcher 2Witcher 3

Gwyhyr

Witcher 2Witcher 3

Harpy

Witcher 2Witcher 3

Mourner

Witcher 3

Tor Zireael

Witcher 2Witcher 3

Weeper

Velen
Location type:
Region:
Game:
Lore Sources:
SHARE THIS PAGE

Keep exploring

Interactive Tools

Plan a Remastered build: skill trees, mutagens, gear and a shareable build image.

Pick a potion, decoction or bomb and see every ingredient you need.

Answer the key choices and find out which Witcher 3 ending you will get.

Every location, quest and monster in the first region on one map.

The Wolf School's hidden valley: the keep, the Bastion, caves and treasure.

Tick off every school gear diagram and crafted piece, with diagram locations.

Search any monster and see the right oil, Signs and bombs.