Gwent: Old Pals

Overview

Gwent: Old Pals is a secondary quest in The Witcher 3: Wild Hunt, played in and around Novigrad and at Kaer Morhen. It is required for the Card Collector achievement, and it starts when Geralt beats Zoltan at gwent.

Zoltan

Zoltan only plays at certain moments. During Broken Flowers you can play him after reporting back on the girls, or as he leaves at the end. Otherwise you have to wait until after A Poet Under Pressure. He gives the Eithné card and sends you to Roche.

Roche

Vernon Roche is at the Temerian partisan hideout. He gives the Saesenthessis card and points to Lambert, and to Thaler if A Deadly Plot is already done.

Lambert

The easiest chance to play Lambert comes during Following the Thread, at the Seven Cats Inn or later at The Nowhere Inn. If you miss him, he can be challenged at Kaer Morhen. A game during No Place Like Home also counts, and if he survives the battle you get one last chance at the funeral in Blood on the Battlefield. He gives the Triss Merigold card.

Thaler

If A Deadly Plot was finished before you played Roche, Thaler joins the chain. He sits at the Seven Cats Inn and gives the powerful Geralt of Rivia card. He cannot be played during Reason of State and can die there, so play him first. Otherwise he gets his own quest, Gwent: Playing Thaler.

If one of them dies before you play him, the quest adds objectives to find his card instead, so it can still be completed.

Walkthrough

  1. Beat Zoltan during Broken Flowers or after A Poet Under Pressure.
  2. Beat Vernon Roche at the Temerian partisan hideout.
  3. Beat Lambert in Novigrad during Following the Thread, or at Kaer Morhen.
  4. If A Deadly Plot was done first, beat Thaler at the Seven Cats Inn before Reason of State.

Quest Consequences & Choices

Involved characters

Involved monsters

Quest Type:
Rewards XP: 25 XP per match
Loot: Eithné, Saesenthessis, Triss Merigold and Geralt of Rivia (Thaler, dependent) cards

weapons

Steel for humans, silver for monsters. Explore the craftsmanship, ancient runes, and legendary blades forged to survive the path.

monster

From bloodthirsty vampires in the shadows of Toussaint to ancient leshens guarding primeval forests. Study their weaknesses before the hunt.

characters

Witchers, sorceresses, kings, and bards. Uncover the complex histories, alliances, and fates of those who shape the Continent.

armor

Grandmaster gear from the schools of the Wolf, Cat, and Bear. Discover the protection and hidden powers of legendary witcher armor.