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Mont Crane Castle is a fortress in eastern Toussaint, northwest of the Fort Ussar Ruins and southeast of Basane Farm. Its story belongs to Duke Roger the Reveler, who, as the map puts it, was no teetotaler. His drunken exploits are among Toussaint’s most cherished tales, and his constant drinking may explain why he had a string of castles built around the duchy to protect it from the barbarous highlanders of Mount Gorgon, a people no one has ever heard of.
In The Witcher 3
By the time Geralt comes, the castle serves as a Hanse base: roughly twenty bandits, plus a fire runner who will signal for reinforcements if he is not stopped quickly.
Mont Crane is the second stop of Scavenger Hunt: Grandmaster Griffin Gear, which deals with the School of the Griffin‘s best armour. A document found at the Fort Ussar Ruins points here. Using the Eye of Nehaleni, Geralt dispels an illusion and uncovers a hidden workshop, where he finds a power crystal, a hidden button that opens another chamber, and Moreau’s journal. With the crystal set in place and activated by Aard, a portal leads on to the prison of Jerome Moreau, where the last three diagrams lie. A golem attacks as soon as Geralt steps out on the other side.
Good to know
- The castle itself holds no diagrams: the first three are at Fort Ussar, the last three in Jerome’s prison.
- Freezing the fire runner with Northern Wind is a quick way to stop the reinforcements.
- Find it on the Toussaint interactive map.
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Keep exploring
Plan a Remastered build: skill trees, mutagens, gear and a shareable build image.
Pick a potion, decoction or bomb and see every ingredient you need.
Answer the key choices and find out which Witcher 3 ending you will get.
Every location, quest and monster in the first region on one map.
The Wolf School's hidden valley: the keep, the Bastion, caves and treasure.
Tick off every school gear diagram and crafted piece, with diagram locations.
Search any monster and see the right oil, Signs and bombs.


