Tesham Mutna

Tesham Mutna is what remains of an old fortress in southern Toussaint, south of Francollarts. It is tied to one of the darkest chapters of the duchy’s history: according to legend, vampires who settled here after the Conjunction of the Spheres used the fortress to keep humans as a living blood supply.

The most notorious of them was Khagmar, a vampire so bloodthirsty that he was said to drain whole villages in a single night. When the locals began hiring witchers and mages to deal with the problem, the other vampires sealed Khagmar in a cage beneath the fortress, where he spent some two hundred years slowly going mad within reach of the scent of the humans kept nearby. The fortress was eventually abandoned, but the cage survived, and in Blood and Wine it gets used again.

In The Witcher 3

Tesham Mutna is the setting of two main quests in Blood and Wine. In La Cage au Fou, Regis needs the blood of an agitated elder vampire to brew a potion that can read Dettlaff‘s memories, and the only elder vampire at hand is himself. He opens a hidden door into the ruins, has Geralt lock him in Khagmar’s cage and lay scavenger baits in the tunnels, then lets the scent of blood and the hordes of ghouls, rotfiends and scurvers drive him into a frenzy. A fleder and a katakan join the fight before Geralt can take his sample.

Later the ruins host the showdown that gives the quest Tesham Mutna its name. Dettlaff has demanded that Syanna meet him here, and how the meeting goes depends on Geralt’s earlier choices:

The fight against Dettlaff’s vampire form has three stages, ending with a phase where Geralt must destroy three pulsing hearts while blood clones attack him. Defeating Dettlaff also counts as a proof of valor for There Can Be Only One.

Good to know

  • Tesham Mutna gear: on the way to the cage chamber in La Cage au Fou, three containers hold the Tesham Mutna heavy set: armor, boots, gauntlets, trousers, a mask and a steel sword. Wearing three or more pieces restores a little vitality with every kill.
  • Before the boss: save first, since the game does not autosave during the fight. Keep Quen up, and don’t count on Axii or Vampire Oil, neither of which affects Dettlaff.
  • The ruins have their own signpost and appear on the Toussaint interactive map.

Part of

Witcher 3

Toussaint

Places in this area

Characters at this location

Blood and Wine
Dettlaff van der Eretein portrait from The Witcher 3

Dettlaff van der Eretein

Blood and Wine
Regis portrait from The Witcher 3

Regis

Monsters at this location

Witcher 1Witcher 3
Archespore portrait from The Witcher 3

Archespore

Witcher 3
Banshee portrait from The Witcher 3

Banshee

Other locations in the region

Blood and Wine

Castel Ravello

Blood and Wine

The Pheasantry

Blood and Wine

Orlémurs Cemetery

Witcher 3

Crane Cape

Blood and Wine

Tourney Grounds

Blood and Wine

Land of a Thousand Fables

Quests at this location

Main QuestBlood and Wine

La Cage au Fou

Main QuestBlood and Wine

Tesham Mutna

Treasure HuntBlood and Wine

The Inconstant Gardener

Side QuestBlood and Wine

Wine Wars: The Deus in the Machina

Weapons & armor found here

Blood and Wine

Tesham Mutna Gauntlets

Tesham Mutna
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