Undvik

Undvik is a frozen, empty island in the southwest of the Skellige archipelago, and one of the few places in The Witcher 3 where there is not a single villager left to talk to. It used to belong to Clan Tordarroch, whose old forge still stands on the island, but its people fled when an ice giant made Undvik his home. What remains are ruined villages, a half-built ship rotting in the snow, and a coastline crawling with sirens and harpies.

Several realms have warned travellers to stay away, which of course only draws adventurers and mercenaries hoping to claim the bounty on the giant. And one young an Craite looking to prove he deserves a crown. Fittingly, undvik is Swedish for “avoid”.

In The Witcher 3

Undvik is the setting of The Lord of Undvik. Crach an Craite sends Geralt after his son Hjalmar, who sailed to Undvik to kill the ice giant and has not been heard from since. Geralt lands on the north coast, finds the old guard tower where Hjalmar’s men died, rescues a survivor called Folan from a cave of trolls and follows the trail through the ruined town of Urskar to the Dorve Ruins, where Hjalmar joins him. In the giant’s cave, Hjalmar’s friend Vigi sits locked in a cage, and freeing him is up to you. The giant, Myrhyff, goes down after a hard fight, and Hjalmar gets the killing blow. Along the way you can also help Octo, an eccentric survivor building a boat inside the unfinished ship where the giant keeps his sirens.

The island returns at the very end of the main story. Emperor Emhyr‘s fleet anchors off Undvik, and the main quest On Thin Ice begins on the Marlin Coast, where Avallac’h uses the Sunstone to lure Eredin and the Naglfar into a trap. During the battle Eredin pulls Geralt back to the island, and the quest ends on Undvik too, when Yennefer brings Geralt back after the final duel.

Quests on Undvik

Good to know

  • There is no way to fast travel to Undvik until you have sailed there. Its signposts include the Marlin Coast, Urskar, the Dorve Ruins and the Clan Tordarroch Forge.
  • For The Lord of Undvik, land on the north coast first. Coming in from the west skips parts of the quest.
  • Expect sirens, harpies, erynias and devourers, plus ice trolls in the snow.
  • For the giant, ogroid oil on your silver sword and Quen for defence make the fight much easier.
  • Undvik is part of the Skellige map, south of Spikeroog.

In the books

Undvik is also named in Sapkowski’s saga as the territory of Clan Tordarroch. In the books it lies east of Ard Skellig and An Skellig, while the game moved it to the west side of the archipelago.

Part of

Witcher 3

Skellige Isles

Places in this area

Characters at this location

Witcher 3
Folan portrait from The Witcher 3

Folan

Witcher 3
Vigi the Loon portrait from The Witcher 3

Vigi the Loon

Monsters at this location

Witcher 3
Caranthir portrait from The Witcher 3

Caranthir

Witcher 1Witcher 3

Devourer

Witcher 3
Erynia portrait from The Witcher 3

Erynia

Witcher 2Witcher 3
Harpy portrait from The Witcher 3

Harpy

Witcher 3
Ice Elemental portrait from The Witcher 3

Ice Elemental

Witcher 3
Ice Giant portrait from The Witcher 3

Ice Giant

Witcher 3
Ice Troll portrait from The Witcher 3

Ice Troll

Witcher 2Witcher 3
Rock Troll portrait from The Witcher 3

Rock Troll

Witcher 3
Siren portrait from The Witcher 3

Siren

Other locations in the region

Witcher 3

Kaer Trolde

Witcher 3

Larvik Harbor

Witcher 3

Kaer Dhu

Witcher 3

Kaer Muire

Witcher 3

Larvik

Quests at this location

Side QuestWitcher 3

Master Armorers

Main QuestWitcher 3

On Thin Ice

Side QuestWitcher 3

Siren’s Call

Main QuestWitcher 3

Tedd Deireadh, The Final Age

Side QuestWitcher 3

The Lord of Undvik

Main QuestWitcher 3

Veni Vidi Vigo

Weapons & armor found here

Witcher 2Witcher 3

Fate

Undvik icon from The Witcher 3
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