The Viziman Connection

The Viziman Connection is a main quest in Act III of The Witcher, played out in the sewers beneath Vizima’s Temple Quarter. After Geralt wrecks the Salamandra’s fisstech lab and climbs out through the crypt, jailer Jethro is in no shape to finish the job himself, so he hands Geralt the last target: Gellert Bleinheim, the drug lord running the Salamandra cell in the quarter.

A letter of Gellert’s mentions deliveries arriving in the sewers beyond “the big grate”, and that is where he and his men are waiting. Gellert fights hard, as if he were guarding something, and his body turns out to carry a strange amulet covered in letters, which is in fact the key to the Salamandra’s code. Report the kill to Jethro and he pays you for wiping out the Temple Quarter cell.

Walkthrough

  1. Leave the fisstech lab through the crypt and talk to Jethro, who marks Gellert’s location.
  2. In the sewers, head south through the locked iron gate opposite the nook where you found the dead knight’s key.
  3. Push on south and kill Gellert Bleinheim and his Salamandra guards.
  4. Loot Gellert’s body: the inscribed amulet (the key to the Salamandra code), a royal safe-conduct letter and his weapons.
  5. Return to Jethro in the dungeon, tell him about the amulet and collect 200 orens.

Quest Consequences & Choices

Involved characters

Involved monsters

Quest rewards

Quest Type:
Game:
XP: 1,000–4,000 XP depending on the stage
Gold: 200 orens
Loot: Key to the Salamandra code (inscribed amulet)
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