Vizima Trade Quarter

The Trade Quarter is a district of Vizima and the main setting of Act III. During the state of emergency, Triss gives Geralt a letter of safe conduct that allows him to stay there (All the King’s Men).

In Lock and Key, Geralt reaches the Trade Quarter through the sewers, destroys the Salamandra den and learns where their base is, which leads into The Unforgiven. In Gold Rush, Vivaldi’s bank in the Trade Quarter is robbed. Other quests include A Posh Reception, The Source (with a magic sensor near Town Hall), Royal Edicts (edicts held in the army warehouse on the main square) and Blue Eyes, where the girls of the local brothel bear vampire bites.

Most monster contracts here come from Velerad, covering the graveir, fleder, ghoul and kikimore. There are also contracts on a cockatrice and a wyvern, and in The Predatory Wyvern Geralt brings proof of the kill to the Royal Huntsman. Wolves also appear in quests tied to the district.

Quests here

  • Lock and Key
  • The Unforgiven
  • A Posh Reception
  • Gold Rush
  • All the King’s Men
  • The Source
  • Blue Eyes
  • Royal Edicts
  • The Fleder Contract
  • The Predatory Wyvern

Part of

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Vizima

Places in this area

Characters at this location

Monsters at this location

Other locations in the region

Witcher 2

Flotsam

Witcher 1

Old Vizima

Books

Ellander

Witcher 1

Old Manor

Quests at this location

Main QuestWitcher 1

A Posh Reception

Side QuestWitcher 1

All the King’s Men

Side QuestWitcher 1

Beauty and the Beast

Side QuestWitcher 1

Blue Eyes

Side QuestWitcher 1

Dandelion’s Lute

Main QuestWitcher 1

Diplomacy and Hunting

Side QuestWitcher 1

Echoes of Yesterday

Main QuestWitcher 1

Gold Rush

Side QuestWitcher 1

Identity

Main QuestWitcher 1

Lock and Key

Side QuestWitcher 1

Medic in Distress

Weapons & armor found here

Vizima Trade Quarter in The Witcher
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