The Nekker Contract

The Nekker Contract is a monster contract in Chapter 1 of The Witcher 2: Assassins of Kings, picked up from the notice board in front of the Flotsam inn. Town Chancellor Louis Merse wants the nekkers infesting the swampy forest south of town dealt with.

Nekkers breed fast and travel through underground tunnels, so cutting them down one by one is a losing game. The real fix is to blow up the nest entrances with grapeshot bombs, which traps most of the pack underground and scatters the rest. Merse takes Geralt at his word when he reports back, no grisly proof required. The contract fails if Geralt leaves Chapter 1 before finishing it.

Walkthrough

  1. Take the contract from the notice board in front of the Flotsam inn.
  2. Learn about nekkers: read Nekkers in the Mist (sold by Einar Gausel) or kill a few.
  3. Get at least four grapeshot bombs; Cedric sells them, along with the diagram.
  4. Head into the swampy forest south of Flotsam and destroy the four nests by using a grapeshot bomb on each; nekkers defend every nest and endregas roam near the last one.
  5. Return to Louis Merse in his office in Flotsam for your pay.

Quest Consequences & Choices

Finishing both this and The Endrega Contract also earns the diagram for the Witcher’s Superb Silver Sword. Keep any warrior nekker blood; it is needed for a strong steel sword in Chapter 3.

Involved characters

Involved monsters

Locations

Quest rewards

Quest Type:
Game:
XP: 75
Gold: 150
SHARE THIS PAGE

Keep exploring

Interactive Tools

Plan a Remastered build: skill trees, mutagens, gear and a shareable build image.

Pick a potion, decoction or bomb and see every ingredient you need.

Answer the key choices and find out which Witcher 3 ending you will get.

Every location, quest and monster in the first region on one map.

The Wolf School's hidden valley: the keep, the Bastion, caves and treasure.

Tick off every school gear diagram and crafted piece, with diagram locations.

Search any monster and see the right oil, Signs and bombs.

weapons

Steel for humans, silver for monsters. Explore the craftsmanship, ancient runes, and legendary blades forged to survive the path.

monster

From bloodthirsty vampires in the shadows of Toussaint to ancient leshens guarding primeval forests. Study their weaknesses before the hunt.

characters

Witchers, sorceresses, kings, and bards. Uncover the complex histories, alliances, and fates of those who shape the Continent.

armor

Grandmaster gear from the schools of the Wolf, Cat, and Bear. Discover the protection and hidden powers of legendary witcher armor.