The Ballista is a Chapter 1 side quest in The Witcher 2: Assassins of Kings, set inside Commandant Bernard Loredo’s compound near Flotsam. While visiting, Geralt and Vernon Roche notice a brand-new ballista pointed at the harbour, and Roche is not keen on letting Loredo decide which ships get to reach the docks. Geralt agrees to put it out of action.
One guard is still watching the ballista while his colleagues are busy with the ladies of the compound, so Geralt needs a distraction. Margarita, one of the women there, will lure the guard away, either for 60 orens or as a favour once Geralt teaches a lesson to Myron and Alphonse, two bullies who mistreat the girls, at the arm wrestling table. With the guard gone, Geralt removes part of the trigger mechanism and the ballista is left useless.

