The full game plus Hearts of Stone and Blood and Wine on one disc, and it includes the free Remastered upgrade. Still the best 200 hours a monster slayer can buy.
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Fleder
Fleders are lesser vampires with wide, toothy jaws, flat and ugly faces and hairless, often warty bodies. They aren’t very bright. They attack in a mindless rage and use teeth and claws on anything that moves. The bestiary warns that even a lone fleder can take down a trained soldier.
A fleder doesn’t run after its prey so much as pounce on it. It closes distance with fast, deadly dashes, can leap into the air and slam down with a strike that shakes the ground, and it slowly regenerates health as the fight goes on.
Fleders only appear in Toussaint in Blood and Wine. You meet the odd one among the necrophages during La Cage au Fou, many roam the palace grounds in The Night of Long Fangs alongside garkains and bruxae, and one guards the way in What Lies Unseen. A fleder and a garkain also attack near a cave entrance during Scavenger Hunt: Grandmaster Griffin Gear.

In The Witcher, fleders turn up in Act III, when Geralt is working in Vizima‘s Trade Quarter. They are part of a monster contract handed out by Velerad.
Velerad pays for proof that fleders have been killed, and he wants the fangs of three of them. Geralt hunts the fleders, takes their fangs and brings them back to Velerad along with the contract. The city is a little safer afterwards, and Geralt is 250 orens and 5,000 XP richer.
- The Fleder Contract (Act III, monster contract)
Combat strategy
Fleders hit hard and come at you fast, so be ready to dodge sideways as soon as one crouches to leap. Most of their damage comes from that leap and the dash, which are meant to knock you over. After a missed lunge you get a short window to punish it. Don’t let the fight drag on, since it regenerates health over time.
In The Night of Long Fangs they show up in many places in the dark, so drinking Superior Tawny Owl at the start helps keep your signs going.
- Apply Vampire Oil to your silver sword.
- Drink Black Blood so that its bites hurt it as well.
- Sidestep the leap instead of blocking it, then counterattack.
- Get out from under its airborne slam before it lands.
- Keep up the pressure so its regeneration can’t undo your damage.
- Signs Weakness: none
- Oil Weakness: vampire oil
- Bomb Weakness: none
Appears in quests
Loot
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The music of Velen, Novigrad and Skellige on vinyl. Put it on and you'll be humming "Lady of the Woods" for weeks.
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Play as a young witcher from one of the schools, train, take contracts and hunt monsters across the Continent. Great for 1 to 5 players around the holiday table.
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Keep exploring
Plan a Remastered build: skill trees, mutagens, gear and a shareable build image.
Pick a potion, decoction or bomb and see every ingredient you need.
Answer the key choices and find out which Witcher 3 ending you will get.
Every location, quest and monster in the first region on one map.
The Wolf School's hidden valley: the keep, the Bastion, caves and treasure.
Tick off every school gear diagram and crafted piece, with diagram locations.
Search any monster and see the right oil, Signs and bombs.
weapons
Steel for humans, silver for monsters. Explore the craftsmanship, ancient runes, and legendary blades forged to survive the path.
monster
From bloodthirsty vampires in the shadows of Toussaint to ancient leshens guarding primeval forests. Study their weaknesses before the hunt.
characters
Witchers, sorceresses, kings, and bards. Uncover the complex histories, alliances, and fates of those who shape the Continent.
armor
Grandmaster gear from the schools of the Wolf, Cat, and Bear. Discover the protection and hidden powers of legendary witcher armor.

