La Cage au Fou

La Cage au Fou reunites Geralt with Regis, the barber-surgeon and higher vampire who was believed dead since the books. To track down Dettlaff, Regis wants to brew a potion that can show Dettlaff’s memories. The ingredients take Geralt to a cursed estate full of spoons and into an ancient vampire prison.

How to start La Cage au Fou

It follows Blood Run: meet Regis at Mère-Lachaiselongue Cemetery. The suggested level is 39. The quest gives at least 2,150 XP and up to about 4,350 XP if you do everything, plus the optional Wight trophy and the Tesham Mutna armor set.

Regis’s crypt

Regis doesn’t answer the door, so drop into an open tomb nearby, deal with the kikimores and find another way into his crypt. Regis looks at the severed hand from Corvo Bianco and suggests a resonance potion. It needs a rare ingredient, and his ravens soon report a spotted wight in the area, a creature Geralt thought was extinct.

The spoon collector

The wight lives in the Trastamara Estate Ruins, west of the cemetery, which are covered in spoons and guarded by barghests. Curse words are scratched all over the walls. Search the house, look into the cauldron and hide in the cupboard to watch the wight come home. Then you have a choice:

  • Attack the monster: kill the wight in the spoon-filled cellar and take its saliva gland, the Wight trophy and a key to a nearby tunnel.
  • Try to lift the curse: only possible if you examined enough clues in the house. Geralt gets wight brew, which works just as well for the potion. Choose to eat without spoons to break the curse. Follow the trail and the wight turns out to be Marlene de Trastamara, a cursed woman. Geralt brings her to Corvo Bianco, and 48 hours later The Hunger Game begins.

Tesham Mutna

The last ingredient can only come from Regis himself. He takes Geralt to the ruins of Tesham Mutna, an old vampire prison, where you set bait in four tunnels and fight off waves of necrophages, fleders and katakans until Regis’s bloodlust takes over. Back at the crypt, the potion shows Dettlaff’s memories: how he met Count de la Croix, and the count’s death. The next lead is a bootblack near Beauclair Port, in Where Children Toil, Toys Waste Away.

Tips

  • Hidden sword: in the open tomb, the dead end on the left is an illusion. Dispel it with the Eye of Nehaleni to find the Casus Foederis sword and a note.
  • Burning all the kikimore eggs with Igni gives 100 XP, but also summons a kikimore warrior.
  • Lifting the curse: examine enough objects in the house before hiding. Examining the two tables seems to be the quickest way. The correct option is to eat without spoons.
  • Look for the spoon key in the far-right room of the house, which starts Spoontaneous Profits!, and the easy-to-miss greater green mutagen in the cauldron room.
  • The road to the estate passes Doren Alma, where Extreme Cosplay triggers. It is hard at low level and disappears if you walk past, so take another route if you want to save it.
  • Missable armor: you only visit Tesham Mutna once. The set is spread over three chests: sword, armor and trousers in the first room; mask and boots by Regis further in; the gauntlets by a skeleton in the last alcove on the left.
  • In the big fight, keep Quen up and use necrophage oil. Exploding scurvers and rotfiends hit hard. Ten kills are enough before the cutscene triggers.
  • Missable side quest: Amidst the Mill’s Grist is only available until you finish the next main quest.

Walkthrough

  1. Go to Mère-Lachaiselongue Cemetery and find a way into Regis’s crypt through the open tomb (450 XP). Optional: burn the kikimore eggs (100 XP).
  2. Talk to Regis about the resonance potion. Optional: read the spotted wight bestiary entry (100 XP).
  3. Go to the Trastamara Estate Ruins and search the house with your Witcher Senses (300 XP for enough clues).
  4. Look into the cauldron and hide in the cupboard.
  5. Kill the wight for its saliva gland, or lift the curse to get wight brew (1,000 XP). Killing the wight gives 650 XP.
  6. If you lifted the curse: follow the stench trail to Marlene and take her to Corvo Bianco (1,000 XP).
  7. Report back to Regis (400 XP).
  8. Follow Regis to Tesham Mutna, place bait in the four tunnels and talk to him.
  9. Kill monsters until Regis’s bloodlust transforms him (1,000 XP).
  10. Return to the crypt and watch Dettlaff’s memories.

Quest Consequences & Choices

Lifting the curse saves Marlene de Trastamara and starts The Hunger Game 48 hours later. Dettlaff’s memories point to the bootblack near Beauclair Port, which leads to Where Children Toil, Toys Waste Away. Amidst the Mill’s Grist is only available until the next main quest is finished.

Involved characters

Quest rewards

La Cage au Fou
Quest Type:
XP: 2150–4350
Loot: Tesham Mutna armor set (missable), Casus Foederis, Wight trophy (if you kill the wight), greater green mutagen
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