Blood Run

Blood Run is the shortest main quest in Blood and Wine, but an important one. Geralt finally comes face to face with the Beast of Beauclair, and an old friend returns with a name for the killer.

How to start Blood Run

It begins automatically when The Beast of Toussaint ends. The suggested level is 36. You get 1,000 XP if you win the fight with the Beast.

Too late for Milton

Geralt and Anna Henrietta reach the greenhouse, but the Beast has already killed Milton. Geralt chases it into Hauteville in Beauclair, to an empty warehouse, where the two exchange a few words before the fight.

Before the fight can be decided, Regis steps in and the Beast flees. Regis explains that the Beast is called Dettlaff, the vampire who helped him regenerate after his “death”. He is sure Dettlaff would not do this without a reason. Knights arrive, so Regis slips away after telling Geralt where to meet him. The story continues in La Cage au Fou.

Tips

  • The Beast teleports and tries to stab you in the back. Dodge after he teleports and counter. Quen with Active Shield holds up well, as his hits are fast but not very strong.
  • The fight stops before anyone reaches zero health, so don’t count on Undying. You can lose the fight, but then you get no XP.
  • Hare Mask: to get it, return to the greenhouse right away. Later the body, and the mask, are gone.
  • Notes in the warehouse, including one up a ladder, hint at the Rocking Horse toy shop, which matters later.
  • Around this point a delivery boy usually finds Geralt in Beauclair with a letter. It starts Turn and Face the Strange, which unlocks mutations.

Walkthrough

  1. Go to the greenhouse with Anna Henrietta.
  2. Chase the Beast to the warehouse.
  3. Fight the Beast until Regis interrupts (1,000 XP if you win).
  4. Talk to the knights who arrive.

Quest Consequences & Choices

Regis reveals that the Beast is the higher vampire Dettlaff and arranges to meet Geralt, which leads to La Cage au Fou.

Involved characters

Involved monsters

Quest rewards

Blood Run
Quest Type:
XP: 1000
Loot: Hare Mask (from the greenhouse, missable)
SHARE THIS PAGE

Keep exploring

Interactive Tools

Plan a Remastered build: skill trees, mutagens, gear and a shareable build image.

Pick a potion, decoction or bomb and see every ingredient you need.

Answer the key choices and find out which Witcher 3 ending you will get.

Every location, quest and monster in the first region on one map.

The Wolf School's hidden valley: the keep, the Bastion, caves and treasure.

Tick off every school gear diagram and crafted piece, with diagram locations.

Search any monster and see the right oil, Signs and bombs.

weapons

Steel for humans, silver for monsters. Explore the craftsmanship, ancient runes, and legendary blades forged to survive the path.

monster

From bloodthirsty vampires in the shadows of Toussaint to ancient leshens guarding primeval forests. Study their weaknesses before the hunt.

characters

Witchers, sorceresses, kings, and bards. Uncover the complex histories, alliances, and fates of those who shape the Continent.

armor

Grandmaster gear from the schools of the Wolf, Cat, and Bear. Discover the protection and hidden powers of legendary witcher armor.