The Beast of Toussaint is Geralt’s first real day in Toussaint, and it packs in a lot: a giant, a bruxa, a tournament arena, a new home and a very unusual palace game. Behind it all is a mysterious killer, the Beast, who is murdering men who once served together.
How to start The Beast of Toussaint
It starts as soon as you arrive in Toussaint at the end of Envoys, Wineboys. The suggested level is 35 and the quest gives about 2,550 XP and the Golyat trophy.
Golyat and the riverbank
Right at the border, Guillaume de Launfal is fighting a giant, Golyat, and Geralt joins in. Then Milton takes you to the shore below the Cockatrice Inn, where the Beast’s latest victim was found. After dealing with a pack of scurvers, a dive turns up a handkerchief monogrammed “d.l.C.”, and the trail leads to the cellar of a nearby vineyard, Corvo Bianco.
In the cellar a bruxa attacks. She is not the Beast, though. She was drawn to the body by a strange severed hand. The victim also has a coin pouch stuffed in his mouth.
The arena and the duchess
Palmerin brings you to the tourney grounds, where Guillaume’s show fight with a blind shaelmaar goes wrong and Geralt has to step in. Afterwards Duchess Anna Henrietta introduces Geralt to Damien de la Tour and hands over the deed to Corvo Bianco as part of his payment. That starts No Place Like Home. Going through the victims’ files, Geralt works out that Milton is next.
The hare hunt
Milton is hiding somewhere in the palace gardens as part of a courtly hare hunt game. To find him, you need the key from a golden fish in the pond and a clue from the horn of a “unicorn”, while the duchess fetches a phoenix egg. Put the clues together to solve her riddle. The answer leads straight into Blood Run.
Tips
- Golyat: a crossbow bolt to his eye kills him instantly and unlocks the David and Golyat achievement.
- Keep Quen up against scurvers. Their death explosions reach far.
- Bruxa: Moon Dust bombs stop her from turning invisible. Aard on a target slowed by Yrden can knock her down for a one-hit finish.
- Shaelmaar: it is blind and hunts by sound. Stand near a wall, cast Aard and dodge, so it crashes into the wall and topples over. Sparing it counts as proof of compassion for There Can Be Only One, and it drops no loot anyway.
- Golden fish: it is the one at the southwestern end, closest to the shore. Witcher Senses make the colors harder to tell apart.
- Unicorn: it doesn’t like cookies. Carrots or an apple from the picnic blankets work. Using Axii makes the courtiers accuse you of cheating.
- Riddle: the answer is “Greenhouse”. Getting it right gives XP and counts as proof of wisdom for There Can Be Only One.
- Grab the victims’ files in Damien’s tent at the tourney grounds before you talk to Palmerin, or you’ll have to come back for them.










