The Beast of Toussaint

Overview

The Beast of Toussaint is the main quest that opens the story of Blood and Wine properly. Geralt arrives in Toussaint, takes up the hunt for the Beast and receives his own vineyard.

A giant at the windmill

As soon as Geralt crosses the border, he spots Guillaume de Launfal battling a giant, Golyat, at a windmill. A crossbow bolt to Golyat’s eye kills him instantly and earns the David and Golyat achievement.

The investigation

Following Milton to the shore below The Cockatrice Inn, Geralt fights off scurvers, whose death explosions are dangerous. Underwater he finds a handkerchief monogrammed “d.l.C.”. The trail then leads to Corvo Bianco, where a bruxa is feeding in the cellar. After killing her, Geralt finds a coin pouch in the last victim’s mouth and an unusual severed hand.

The arena

At the tourney arena, Guillaume is fighting a shaelmaar that suddenly throws off its restraints, and Geralt steps in. The creature is blind, so baiting it into walls with Aard is effective. Duchess Anna Henrietta invites him to finish it, but sparing it counts as proof of compassion for There Can Be Only One.

The duchess introduces Geralt to Damien de la Tour and gives him the deed and key to Corvo Bianco as part of his reward, which starts No Place Like Home. Comparing notes on the victims, Geralt realizes they were once comrades, and that Milton is next.

The hare hunt

Milton is taking part in the annual hare hunt at Beauclair Palace, a game of hiding and riddles, so he is hard to find. To solve the riddle, Geralt and Anna Henrietta need three clues: a key from a golden fish, a clue from the horn of a “unicorn” and a phoenix egg. The golden fish is the one nearest the shore at the southwest end of the pond. The “unicorn” can be calmed with treats or Axii, though Axii angers some partygoers. The answer to the riddle is “Greenhouse”, which also counts as proof of wisdom for There Can Be Only One.

The story continues straight into Blood Run.

Walkthrough

  1. Help Guillaume defeat Golyat.
  2. Investigate the shore below The Cockatrice Inn and kill the scurvers.
  3. Find the monogrammed handkerchief underwater and talk at the inn.
  4. Go to Corvo Bianco and defeat the bruxa in the cellar.
  5. Examine the victim’s body.
  6. Meet Palmerin at the arena and help Guillaume against the shaelmaar.
  7. Receive Corvo Bianco and learn about the victims.
  8. At the hare hunt, find the golden fish key and the unicorn’s clue.
  9. Solve the riddle with Anna Henrietta: Greenhouse.

Quest Consequences & Choices

Geralt receives Corvo Bianco. Sparing the shaelmaar and solving the riddle count toward There Can Be Only One.

Involved characters

Quest Type:
Rewards XP: 1,000 XP on completion, plus 450 XP for Golyat, 500 XP for the bruxa, 300 XP for the shaelmaar and more for the clues
Loot: Golyat trophy, Corvo Bianco vineyard

weapons

Steel for humans, silver for monsters. Explore the craftsmanship, ancient runes, and legendary blades forged to survive the path.

monster

From bloodthirsty vampires in the shadows of Toussaint to ancient leshens guarding primeval forests. Study their weaknesses before the hunt.

characters

Witchers, sorceresses, kings, and bards. Uncover the complex histories, alliances, and fates of those who shape the Continent.

armor

Grandmaster gear from the schools of the Wolf, Cat, and Bear. Discover the protection and hidden powers of legendary witcher armor.