Enter the Dragon is a Chapter 3 main quest in The Witcher 2: Assassins of Kings, set in Loc Muinne on both paths. After the summit is thrown into chaos, a dragon appears over the city and Geralt climbs a tower after Síle de Tansarville, whose taunts echo in his head the whole way up while the dragon tears holes in the walls around the stairs.
At the top, Síle is trying to escape through a megascope. She admits the Lodge’s part in King Demavend’s murder, denies any hand in Foltest’s, and names Letho as Nilfgaard’s man, but her teleport goes wrong because someone swapped in a flawed diamond. Geralt decides whether to help her, then ends up riding the dragon out of the city and bringing it down in a crash landing. The final call is whether the dragon lives or dies, and what that means depends heavily on which path you took. Either way, the road leads to Letho.

