For the Advancement of Learning

Overview

For the Advancement of Learning is a secondary quest in The Witcher 3: Wild Hunt and the end of Keira Metz‘s questline in Velen. It follows A Favor for a Friend and takes place at the tower on Fyke Isle. It fails if not completed before The Isle of Mists.

Keira’s plan

At the tower, Keira walks out with the notes of the mage Alexander, his research on the Catriona plague. She plans to hand them to King Radovid in exchange for a pardon for her ties to the Lodge of Sorceresses. Geralt knows how Radovid treats sorceresses, and the conversation can end three ways.

The three outcomes

  • Send her to Kaer Morhen. Ask about the notes, warn her that Radovid never forgets and that her plan is suicide, then suggest Kaer Morhen. This is the only moment the option appears. She agrees, and Geralt can ask for the notes without a fight.
  • Let her go to Radovid. Leave the conversation without mentioning Kaer Morhen, demanding the notes, or telling her you cannot allow it.
  • Kill her. Demanding the notes or refusing to let her leave starts a fight she will not survive. Geralt then burns Alexander’s notes.

Consequences

If Keira goes to Kaer Morhen, she fights in The Battle of Kaer Morhen. If she does not, Brothers in Arms: Velen fails. Letting her go to Radovid, or skipping this quest, later unlocks A Final Kindness.

Walkthrough

  1. Sail to the tower on Fyke Isle.
  2. Watch Keira leave with Alexander’s notes.
  3. Talk to her and choose: suggest Kaer Morhen, let her leave for Radovid, or demand the notes and fight her.

Quest Consequences & Choices

Kaer Morhen: Keira joins The Battle of Kaer Morhen. Otherwise Brothers in Arms: Velen fails. Letting her go to Radovid unlocks A Final Kindness.

Involved characters

Involved monsters

Quest Type:
Rewards XP: 50 XP, plus 100 XP if Keira lives or 200 XP if she is killed

weapons

Steel for humans, silver for monsters. Explore the craftsmanship, ancient runes, and legendary blades forged to survive the path.

monster

From bloodthirsty vampires in the shadows of Toussaint to ancient leshens guarding primeval forests. Study their weaknesses before the hunt.

characters

Witchers, sorceresses, kings, and bards. Uncover the complex histories, alliances, and fates of those who shape the Continent.

armor

Grandmaster gear from the schools of the Wolf, Cat, and Bear. Discover the protection and hidden powers of legendary witcher armor.