Yantra
Yantra is a farming village northeast of Novigrad, in the rolling fields of the Gustfields, southeast of Sarrasin Grange. Wooden cottages and fenced yards sit among haystacks and golden fields, and the place is busier with animals than with people: there are about eight cows, at least six goats, and flocks of chickens and geese that treat the main path as their own. On the northeastern edge, an easel stands facing a field of haystacks, waiting for a painter who seems to have wandered off for a drink.
That would fit the locals. According to the map, the people of Yantra are famous for talking a lot and exaggerating even more, which makes them excellent company for a round of drinks and exhausting company for anything longer.
In The Witcher 3
Yantra looks peaceful, but it is not short on trouble. In Little Red, the villagers huddle together to protect a man named Bertram from a bandit leader called Little Red and her gang. Bertram once tipped her off about who was worth robbing, then got greedy and sold her out to the witch hunters, and now she wants him. Geralt can step aside or fight, and anyone who chooses to fight learns that Little Red is a werewolf.
On the road west of the village, two bards named Victor and Gascoigne invite Geralt for a friendly drink, and a few rounds later he wakes up with nothing but his trousers. Their tracks lead straight back to Yantra. The village notice board carries the contract for the Apiarian Phantom, which is troubling the nearby Honeyfill Meadworks. In Hearts of Stone, Geralt comes here late at night to meet Gaunter O’Dimm, while village children sing a song that is far too well informed.
Quests in Yantra
Good to know
- Yantra is a fast travel signpost.
- Little Red’s gang only arrives after dusk, and the quest fails if you wander too far once they show up. Draw your silver sword manually for the fight.
- Gaunter O’Dimm does not turn up before 11 PM, so meditate if you arrive early.
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Keep exploring
Plan a Remastered build: skill trees, mutagens, gear and a shareable build image.
Pick a potion, decoction or bomb and see every ingredient you need.
Answer the key choices and find out which Witcher 3 ending you will get.
Every location, quest and monster in the first region on one map.
The Wolf School's hidden valley: the keep, the Bastion, caves and treasure.
Tick off every school gear diagram and crafted piece, with diagram locations.
Search any monster and see the right oil, Signs and bombs.
