The Paths of Destiny is a secondary quest in Act IV of The Witcher, set around the Lakeside and Black Tern Island. Geralt finally catches up with Berengar, the witcher whose trail he has been following since Vizima, inside the Lakeside crypt. The two fight side by side through alps, bruxae and a wraith, and Geralt hopes that saving each other’s skins will loosen Berengar’s tongue.
By a campfire Berengar admits the Salamandra made him work for them, then clams up. The Lady of the Lake has had a vision of a witcher whose path leads into a dark future, and she wants to know which of the two it is. Once she is convinced it is Geralt, she rewards him with the silver sword Aerondight. Berengar has one last talk in him, though, and how Geralt answers decides whether they part ways or draw swords.

