Wandering in the Dark

Wandering in the Dark is a long dungeon quest in The Witcher 3 where Geralt and Keira Metz explore the elven ruins in southwest Velen. They are looking for the masked elven mage who asked Keira about Ciri, but the Wild Hunt is on the same trail, and it got there first.

How to start Wandering in the Dark

The quest follows Hunting a Witch. Either travel with Keira right away or meet her at the ruins later. It is a level 6 quest worth about 1,000 XP in total. There are a few points of no return inside, so bring repair kits, potions, oils and bombs before you go in.

Swallows, kelpies and a botched portal

Just inside the ruins, Geralt spots Wild Hunt riders on the far side of the cavern. Keira tries to open a portal to catch up, but something in the ruins distorts her magic and the two are separated. Geralt finds her again surrounded by rats, which she is not a fan of. Destroy the rat nests with Igni or bombs and talk her into staying.

The elf left magical projections of himself, and the clues point to Ciri: Geralt knows her sword is called Zireael, the elven word for swallow, so the trail follows swallow symbols. Later, a projection mentions Kelpie, Ciri’s horse, and the next symbol is hidden in a flooded pool. The ruins are guarded by wraiths in a cavern full of poisonous mushrooms (blow the clouds away with Aard or ignite them with Igni), a golem behind a portal and, optionally, a gargoyle.

The White Frost and Nithral

The pair catch up with the Hunt just as its navigator opens three portals to the White Frost. Keira shields Geralt while she closes them one by one, and Geralt has to keep the Wild Hunt hounds off her. Right after, Geralt faces Nithral, a Wild Hunt warrior with a huge two-handed weapon. Once that fight starts, there is no way out until he is dead.

What the elf left behind

In the elf’s abandoned laboratory, a final projection warns Ciri to stay away from the witches of Crookback Bog. Keira gives Geralt the Eye of Nehaleni, an artifact that dispels illusions, and asks him to help her find a magic lamp the elf promised her. That is the side quest Magic Lamp. The main story continues in Ladies of the Wood.

Tips

  • The ruins are full of chests with random diagrams. Early on, you can pick up well over a dozen alchemy and crafting recipes here.
  • Elementa oil, dimeritium bombs and Quen work well on the golem and the gargoyle.
  • Against Nithral: Quen, quick attacks between his slow swings, and Thunderbolt plus Swallow. When he summons hounds and heals inside a bubble, kill the hounds instead of hitting him, or you take heavy damage.
  • When Keira nearly faints after closing the portals, answer “Just don’t faint on me” if you want to keep the romance with her open.
  • Behind the illusion you can dispel with the Eye of Nehaleni, a chest holds the Maugrim sword. A foglet appears when you open it.

Walkthrough

  1. Meet Keira at the entrance to the elven ruins (loot the chest above the entrance) and follow her inside.
  2. When you spot the Wild Hunt, go through Keira’s portal (or skip it to stay in the main chamber).
  3. Fight your way back through drowners and foglets, and find Keira by her cries for help.
  4. Destroy the two rat nests with Igni or bombs (100 XP each) and convince Keira to stay.
  5. Follow the swallow symbols to the elf’s projection. Kill the wraiths in the old port cavern, clearing the poison clouds with Aard or Igni.
  6. Find the second projection (100 XP). Avoid the dog and kayran symbols, dive into the octagonal pool and follow the Kelpie symbol through a flooded passage to open a door.
  7. Rejoin Keira, activate the swallow painting and go through the portal.
  8. Defeat the golem (Elementa oil, dimeritium bombs).
  9. Continue up the stairs. Take the portal on the left, or the right path to an optional gargoyle fight with extra loot.
  10. Follow the Wild Hunt. Stay under Keira’s shield and kill the hounds while she closes the three White Frost portals (100 XP). Yrden or dimeritium bombs can stop the hounds from spawning.
  11. Prepare potions and oils, then drop down and defeat Nithral (250 XP).
  12. Search the elf’s laboratory with your witcher senses: herbs, an empty potion bottle, burned notes and the book After the White Frost.
  13. Use the Eye of Nehaleni on the illusory wall. Choose to help Keira find her lamp or leave (350 XP).

Quest Consequences & Choices

Your answer when Keira nearly faints affects your romance with her. At the end you can help her look for the lamp, which starts Magic Lamp. The quest gives Geralt the Eye of Nehaleni and points him to the Crones of Crookback Bog in Ladies of the Wood.

Involved characters

Quest rewards

Wandering in the Dark
Quest Type:
Game:
XP: 350 XP on completion, about 1,000 XP in total
Gold: None
Loot: Eye of Nehaleni, Wild Hunt warrior’s sword and Angrenian cuirass diagram (from Nithral), many random diagrams, Maugrim (optional)
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