The Assassins of Kings

The Assassins of Kings is the central main quest of The Witcher 2: Assassins of Kings and runs through the Prologue, Chapter 1, Chapter 2 and Chapter 3. It follows Geralt’s hunt for the witcher-like killers behind the deaths of northern kings. In the Prologue the journal recalls how Geralt foiled an earlier attempt on Foltest’s life in Vizima, then describes Foltest’s murder, for which Geralt is blamed, and his journey up the Pontar to Flotsam.

In Chapter 1 Geralt sees the kingslayer, Letho, near Flotsam in the company of the Scoia’tael leader Iorveth. With Triss Merigold he questions Iorveth’s wounded adjutant Ciaran on the prison barge, learns that Letho betrayed the Scoia’tael, and has Zoltan take him to Iorveth. After killing an arachas in the forest, Geralt agrees to bring a bound Iorveth to Letho as bait, but loses the duel with the kingslayer. Letho then kidnaps Triss and has her open a portal to Vergen.

In Chapter 2 Geralt follows the trail around Vergen. He learns that Letho and his two companions turned on the Scoia’tael and planned something tied to the Redanian delegation, and that the sorceress Síle de Tansarville ordered King Demavend’s death with the help of Philippa Eilhart. In Henselt’s Kaedweni camp Geralt saves the king from an assassin and assists the sorcerer Dethmold with a necromantic ritual, which leads him to the assassins’ hideout. The trail ends in Loc Muinne.

In Chapter 3 Geralt confronts Síle after the dragon fight in Loc Muinne, learns about the Lodge of Sorceresses from the imprisoned Philippa, and finally meets Letho. Letho reveals that he is a witcher of the Viper School from Cintra, working for Emperor Emhyr of Nilfgaard to destabilize the Northern Kingdoms, and that he and Geralt shared a past. The quest ends with Letho either dead or walking away.

Walkthrough

  1. Prologue: after Foltest’s murder, escape and sail to Flotsam to clear your name.
  2. Chapter 1: look for the kingslayer’s trail in Flotsam, then go with Triss to the prison barge.
  3. Use the Axii Sign to calm the wounded elf Ciaran so Triss can treat him, then question him.
  4. Talk to Zoltan about the Scoia’tael and follow him to the meeting place in the forest.
  5. Kill the arachas, then speak with Iorveth.
  6. Go to the elven ruins with Iorveth to meet Letho and fight him.
  7. Choose between Iorveth and Roche; Letho escapes with Triss to Vergen.
  8. Chapter 2: search for Letho’s trail around Vergen; on Roche’s path, question the captured Scoia’tael in the Kaedweni camp.
  9. On Roche’s path, protect King Henselt from the assassin, help Dethmold with his ritual, visit the kingslayers’ hideout and report back to Dethmold.
  10. Travel to Loc Muinne.
  11. Chapter 3: after the dragon fight, deal with Síle, then fight through the city to find Letho.
  12. Talk to Letho and decide whether to duel him or let him go.

Quest Consequences & Choices

Chapter 1: Geralt can side with Iorveth and turn against Vernon Roche, or hand Iorveth over to Roche. Either way he loses to Letho and runs to save Triss, but arrives too late. This choice decides whether Chapter 2 is played with Roche in Henselt’s Kaedweni camp or with Iorveth in Vergen.

Chapter 2: on Roche’s path Geralt defends Henselt from the assassin and takes part in Dethmold’s ritual. On the Vergen path the journal notes that two of the three kingslayers are already dead, and after Henselt’s surrender Síle de Tansarville becomes his advisor, which Geralt sees as a win for Síle and Philippa rather than for Saskia.

Chapter 3: after the dragon fight Síle either dies or Geralt lets her flee. Triss, Roche or Iorveth helps Geralt over the wall, depending on earlier choices. Triss is either already free or is released from the Nilfgaardians by Letho before the final meeting. Geralt can kill Letho in a duel or let him leave.

Involved characters

Involved monsters

Locations

Quest rewards

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