The full game plus Hearts of Stone and Blood and Wine on one disc, and it includes the free Remastered upgrade. Still the best 200 hours a monster slayer can buy.
Find it on AmazonCorvo Bianco
Corvo Bianco is a vineyard estate in Toussaint, and the closest thing to a real home Geralt gets in the games. The name is Italian for “white crow”. When Geralt first sees the place it is anything but homely: a run-down manor with a cellar being used as a makeshift morgue. Fourteen thousand crowns and a very particular majordomo later, it becomes the place where the witcher can finally put his feet up.
In The Witcher 3
Corvo Bianco first appears as a crime scene in The Beast of Toussaint. The body from the latest killing has been taken there, but when Geralt arrives the guards are dead, and the woman he saw watching him at The Cockatrice Inn turns out to be a bruxa waiting in the cellar. The claw marks and the strange details on the corpse show that the bruxa is not the killer Geralt is looking for. After the fight at the Tourney Grounds, Duchess Anna Henrietta rewards Geralt with the deed to the estate.
The house comes with a majordomo, Barnabas-Basil Foulty, a proud servant who has worked for distinguished nobles and knows every corner of the estate. He starts No Place Like Home, the quest in which Geralt pays to restore the property. The estate turns up again in The Hunger Game, where Geralt decides whether the freed Marlene de Trastamara can stay there, and in the epilogue Be It Ever So Humble…, where Geralt comes home to Corvo Bianco and, depending on earlier choices, receives a visit from someone close to him.
Upgrades
The renovation starts with the house itself (5,000 crowns, three days), which unlocks everything else. All upgrades together cost 14,000 crowns.
- Grindstone and armorer’s table – 1,000 crowns each; they temporarily reinforce your weapons and armor.
- Bed – 1,000 crowns; sleeping in it gives a temporary bonus to maximum Vitality.
- Stables – 2,000 crowns; give Roach a stamina boost.
- Garden – 2,000 crowns; grows herbs for alchemy.
- Guest room – 1,000 crowns.
- Weapon racks and armor stands – 500 crowns each; for displaying your gear.
Good to know
- Once the house is renovated, the majordomo mentions something in the cellar. Use Aard on the weak wall to find a hidden alchemy lab, where you can turn monster mutagens into ordinary ones.
- Reading the bookshelf in the house gives a short experience bonus.
- Paintings bought from Dupont & Sons in Beauclair can be hung on the walls.
- Buying every upgrade earns the “Playing House” achievement.
- The estate is on the Toussaint interactive map.
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