Frozen Reflections

Frozen Reflections is the final quest of The Witcher, played out in the Epilogue. It begins automatically when Geralt reaches the Cloister of the Order of the Flaming Rose to face Grand Master Jacques de Aldersberg. Geralt refuses one last sales pitch, and the two are pulled into the Ice Plains, a dream of Vizima frozen solid and buried in snow. According to Jacques, this is the future, and his grand plan was to lead humanity south and leave the nonhumans to their fate.

The walk through the vision is a parade of familiar faces. Depending on your earlier choices, Triss or Shani, Abigail, Toruviel, Rayla, Celina, Adda, Vincent or de Wett show up to help or hinder, while spirits of Siegfried or Yaevinn attack and Alvin appears in silence. The King of the Wild Hunt drops in too. The road ends in a fire-ringed duel with the Grand Master, and back in the real world Geralt finally recovers the stolen witcher secrets, completing what Vesemir sent him out to do.

Walkthrough

  1. Enter the Cloister and confront the Grand Master; you are both pulled into the Ice Plains.
  2. Fight off the ifrit he summons and follow the path through the frozen city. Triss or Shani joins you briefly.
  3. Cross the ice bridge, where Abigail appears, and push on through wraiths, skullheads and the King of the Wild Hunt.
  4. Deal with the allies and ghosts your past choices bring: Toruviel, Rayla or Celina, then the spirits of Siegfried and/or Yaevinn, then Adda, Vincent or de Wett.
  5. Leap the collapsing bridge, beat the knights and greater brothers, and continue alone.
  6. Fight the Grand Master inside the ring of fire (Yrden helps). When the King of the Wild Hunt intervenes, fight him or let him take the Grand Master’s soul.
  7. Back in the real world, take the stolen witcher secrets from the Grand Master’s body.

Quest Consequences & Choices

  • Triss or Shani: Shani heals you; Triss calls down lightning on your enemies.
  • Abigail: if you saved her, she gives you five Swallow potions; if you let the mob have her, you fight her specter.
  • Toruviel, Rayla, Celina: whether you appeased or insulted them earlier decides whether they fight alongside you or hand you a gift (fire-enchanted swords, the Soulcatcher, a draining shield).
  • Striga and werewolf: saving Adda brings her as an ally; killing the striga but sparing the werewolf brings Vincent; killing both brings de Wett.
  • King of the Wild Hunt: fight him (hard) or let him take the Grand Master’s soul and skip the fight.

Involved characters

Involved monsters

Locations

Quest rewards

Quest Type:
Game:
XP: 10,000 XP
Loot: Witchers’ secrets, dimeritium amulet
Location:
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