Something Ends, Something Begins

Something Ends, Something Begins is the epilogue of The Witcher 3, named after Andrzej Sapkowski’s short story. How it plays out depends on the choices Geralt made in his relationship with Ciri throughout the game, and there are three main endings.

The three endings

In the witcher ending, Geralt returns to Vizima to tell Emhyr that Ciri is not coming back, and then rides to White Orchard, where Ciri is waiting, packed and ready to set out on the Path as a witcher. In the empress ending, Ciri survives and goes to her father, taking her place as heir to the Nilfgaardian throne, and Geralt says goodbye to her as she steps into a very different life. In the tragic ending, Ciri does not return from the White Frost, and Geralt is left to deal with his grief alone.

What decides it

Five key moments shape the result: the snowball fight or drinks in Blood on the Battlefield, how Geralt handles Ciri’s audience with Emhyr, how he reacts in Avallac’h’s laboratory in Child of the Elder Blood, whether he lets Ciri handle the villagers in Skjall’s Grave, and whether he lets her go alone to the Lodge meeting. Supporting Ciri’s own choices, rather than treating her like a child, is what leads to her surviving. The epilogue also includes Geralt’s own ending with Yennefer or Triss, depending on who he chose, making it a fitting farewell to a story many players will never forget.

Walkthrough

  1. Witcher ending: follow the chamberlain in Vizima, then ride to the ruined fortress in White Orchard and wait for Ciri.
  2. Empress ending: watch Ciri take her place at her father’s side.
  3. Tragic ending: follow Geralt as he deals with the loss of Ciri.

Quest Consequences & Choices

The ending depends on five moments: the snowball fight or drinks in Blood on the Battlefield, how Geralt handles Ciri’s audience with Emhyr, his reaction in Child of the Elder Blood, whether he lets Ciri handle the villagers in Skjall’s Grave, and whether she goes alone to the Lodge meeting. Treating Ciri as an adult who makes her own choices is what keeps her alive, and taking her to Emhyr is needed for the empress ending.

Involved characters

Involved monsters

Quest Type:
Rewards XP: 150 XP (witcher ending) or 1,000 XP (tragic ending)
Gold: None
Loot: None

weapons

Steel for humans, silver for monsters. Explore the craftsmanship, ancient runes, and legendary blades forged to survive the path.

monster

From bloodthirsty vampires in the shadows of Toussaint to ancient leshens guarding primeval forests. Study their weaknesses before the hunt.

characters

Witchers, sorceresses, kings, and bards. Uncover the complex histories, alliances, and fates of those who shape the Continent.

armor

Grandmaster gear from the schools of the Wolf, Cat, and Bear. Discover the protection and hidden powers of legendary witcher armor.